I mentioned in my previous blog that I was going to take a short break from wave building as I was getting quite frustrated with the way my wave coding was going.....one attempt after the other! However, after a good night's sleep I decided I was not going to throw in the towel at this late stage. So the last few days I have seen me perservering with my efforts. And finally, I am very near to achieving the results I was looking for.
My Surfing Simulation page gives more information and a video of the wave action.
The month of January has seen me attempting to build up some shader skills, an essential requirement if I want to build a decent looking surfing wave for my Surfng Simulation project. This has all been rather exasperating, so now a Meccano break is called for. Digging through old copies of the Meccano Magazine publication I came across a model called the "Aunt Sally Fun Machine" which I thought might be rather fun to build, as well as having some use afterwards as a demonstration of physics interactivity in an amusing gameplay. If it works as expected, I'll make it available for downloading. You can follow my progress on my Meccano page.
My name is Allan C Farquharson