The 3D Raddict
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  • My Projects
    • The Virtual Workbench >
      • Task 1: Manipulating Objects
      • Task 2: Its All Balls
      • Task 3: Weighing the Old Way
      • Task 4: Introducing Robbie the Robotic Arm
      • Task 5: Eureka!
    • The Virtual Science Lab >
      • Automation and Process Control Workshop >
        • Automating RadBot - our benchtop robot
    • Robotics : The Mindstorms Project >
      • The R6 Robotic Arm Project
    • Meccano® World >
      • Building No.10 Set's Lifting Shovel
      • "Aunt Sally" Fun Machine
      • MeccanoRAMA
      • Meccano Mechanisms
    • The Virtual Factory
    • My Hometown Walkthrough
    • My First Real Game
    • Surfing Simulation
  • My Little Shop
    • 3D Rad Tools >
      • The Handy Gesture Maker
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    • 3D Rad Special Tutorials >
      • RadBot.... Creation, Programming and Challenges
  • My Freebies
    • Mouse Manipulation of Rigidbodies
    • Imposter Grid Editor
    • Andro Ragdoll Demo
    • Rope Demo
    • Cloth Flag Demo
    • Buoyancy Demo
    • Demo2 from The Handy Gesture Maker
    • Bone ID Tool
    • Full Dynamic Shadow for Andro
    • "The CG Tutorial" examples ported to 3DRad HLSL
  • My Odds and Sodds
    • Video - Interacting Rigidbodies
    • Video - Spring Balance Operation
    • Video - Me Walking on 3DRAD Terrain!
    • Video - Basic Breaking Wave used in "Surfing Simulation"
    • Video - Initial Test of Surfing Simulation
    • Video - Realtime Water using the Shallow Water Equations
  • My Blog (Latest news: 27/11/2014)

R6 Robotic Arm - the start

11/27/2011

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I've made a start on this project. You can download a very  basic Phase01 from here
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Meccano Lifting Shovel completed!

11/19/2011

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Picture
Its taken a bit of time, but that's only because I've been slotting it in between breaks in my other projects. I've been using the Oddity 3D graphics engine for this project, and its really proved its capabilites in allowing me to put together a highly detailed model (800 seperate parts) and still perform at a decent framerate for the final realtime animation. I'm impressed!
To all Meccano enthusiasts out there: please feel free to add comments, suggestions and ideas.....I am very open to such things, and they help to further motivate me.
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Robotic Tutorial: Getting to "grips" with DomaBot!

11/1/2011

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DomaBot needed a helping hand! See 3DRad Special Tutorials for latest.
Picture
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    Author

    My name is Allan C Farquharson
    and I'm a retired process control software engineer, whose
    always had an interest in realtime
    3D graphics, both in the programming and gaming side of
     this fascinating subject.

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