This engine is due for official public release in about two weeks, but I have been given the go-ahead to play around with the pre-release version. So what better way to try it out than in a Meccano demonstration application. I chose to demonstrate the interaction between some of the very large range of Meccano gears taken from the early 1960's red/green Meccano era (about the time that I was playing with the real thing!). Find the demo for download (no false positives with AVG !) on my Meccano page.
I've not been very active on the production front lately, as I've been rather busy as a beta-tester for a new 3D PhysX-based graphic engine.
This engine is due for official public release in about two weeks, but I have been given the go-ahead to play around with the pre-release version. So what better way to try it out than in a Meccano demonstration application. I chose to demonstrate the interaction between some of the very large range of Meccano gears taken from the early 1960's red/green Meccano era (about the time that I was playing with the real thing!). Find the demo for download (no false positives with AVG !) on my Meccano page.
3 Comments
Hey, I was just wondering if
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Allan
5/4/2011 02:23:21 am
All the content was originally
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7/17/2012 12:07:02 am
Creating signage in a 3-dimensional space is a way to have your ideas interact with the audiences or act as guides that help to organize your event. Thanks for sharing...........
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AuthorMy name is Allan C Farquharson Archives
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